﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LuaFramework;
using LuaInterface;

public class ToluaTest01 : MonoBehaviour {

	// Use this for initialization
	void Start () {

        string lua = @"
            print('hello word')
        ";

        LuaState state = new LuaState();
        state.Start();
        state.DoString(lua);

	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
